Nov 20, 2006, 08:52 AM // 08:52 | #1 |
Krytan Explorer
Join Date: May 2006
Location: Antioch, CA
Profession: R/
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Deep Wound is bugged..
I was playing around in Temple Of Balthazar and noticed when I ran in to the deep wound guy my life only went down 100 points which is alright because my life was 500, BUT when I boosted my life to 839 it only went down to 739 not 672 and I was cheated 67 health, Oh sush I know I'm complaining about 67 health LOSS but still it needs a fix. Now most of you are gonna be mad at me when/if this gets fixed but I feel it needs to be fixed because when im fighting a monster with 10,000 health + boosts I want that extra little health to go away with Deep Wound.
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Nov 20, 2006, 08:54 AM // 08:54 | #2 |
Black Beast of Aarrrrgghh
Join Date: May 2005
Location: The Netherlands
Guild: The Biggyverse [PLEB] // Servants of Fortuna [SoF]
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Deep Wound always has been capped at 100.
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Nov 20, 2006, 08:56 AM // 08:56 | #3 |
Desert Nomad
Join Date: Aug 2006
Guild: HoVa
Profession: W/N
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Yeah, its got a max cap, so you can't DW Glint or so for hundreds of points of damage
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Nov 20, 2006, 09:33 AM // 09:33 | #4 |
Krytan Explorer
Join Date: May 2006
Location: Antioch, CA
Profession: R/
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then they need to change the lettering on the discription because i dont like it :P
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Nov 20, 2006, 10:09 AM // 10:09 | #5 | |
Desert Nomad
Join Date: Nov 2005
Location: Oh Noes! The 'burbs!
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Quote:
Was not aware there was a cap. |
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Nov 20, 2006, 12:27 PM // 12:27 | #6 | |
The Fallen One
Join Date: Dec 2005
Location: Oblivion
Guild: Irrelevant
Profession: Mo/Me
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Quote:
Regarding deep wound, yes, they do need to change it to show that 100 cap. |
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Nov 20, 2006, 02:03 PM // 14:03 | #7 |
Forge Runner
Join Date: Apr 2005
Location: Canberra, AU
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Actually, I'd prefer if they put more of a description on what exactly conditions do. The Great Temple of Balthazar has them so you can see for yourself, but that doesn't show the little bits that matter.
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Nov 20, 2006, 05:12 PM // 17:12 | #8 |
Krytan Explorer
Join Date: May 2006
Location: Antioch, CA
Profession: R/
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i say remove the cap because a deep wound on a human is nothing compaired to a deep wound on a dragon so if i deep wound the dragon i want the 20% taken away or even make it so if you are over lets say 1000 hp you lose 15% over 5000 you lose 10% now thats reasonable because 100 health aint much i can do that in one hit
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Nov 20, 2006, 05:55 PM // 17:55 | #9 | |
Frost Gate Guardian
Join Date: Dec 2005
Profession: N/
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Quote:
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Nov 20, 2006, 07:35 PM // 19:35 | #10 | |
Krytan Explorer
Join Date: Nov 2006
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Quote:
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